Software Engineering Intern - Sustained Engineering
15 days ago
The Sustained Engineering team collaborates with R&D to maintain and improve the quality of all released versions of Unity, across all areas of the Unity Editor and Engine. We solve hard problems in a supportive environment and embody the Unity values of Best Ideas Win, Go Bold, In It Together and Users First.
We have multiple opportunities within sustained engineering:
Learn and work with us as we design and implement solutions to reliably test, analyse and report the system level performance of Unity using representative real world projects.
Make an important contribution by identifying performance regressions, that if left uncorrected could make the Unity Editor or Engine slower for our creators and gamers.
Learn how to use industry respected commercial tools and technology to improve the quality of our code.
You will gain exposure to the entire Unity codebase, and learn how software development works on a project of enormous scale — and perhaps more importantly, how it occasionally doesn’t!
Discover more about the full range of technologies underpinning modern game development, and learn about different subject areas while making Unity better for everyone.
Explore the extent of the core infrastructure and tools required to produce and release a vast product, while learning and practicing the wide variety of technologies and soft skills involved in ensuring the Quality of our Unity releases.
Become an integral part of a growing team while using industry standard technology to support and collaborate with Release Management, Sustained Engineering and beyond.
This is an 11 month paid internship starting in summer 2022, based in the Brighton, UK office.
What you’ll be doing
Your tasks will depend on the specific team but may involve the following:
- Investigate potential bugs in live versions of Unity
- Provides metrics and automated methods to help understand the Unity codebase and how it can be improved
- Collaborate with teams using quality tools to improve the Unity codebase
- Creating, improving or maintaining internal tools to work with the different systems we use
What we’re looking for
- Currently studying towards a Computer Science, Software Engineering or similar degree and looking for a placement year
- Know at least one programming language really well
- Ability to break down tasks into simpler actions
- Ability to research problems to find possible solutions
You might also have
- Methodical nature — you enjoy Solving Hard Problems
- You used Unity before, for fun or profit
- An interest in Code Quality, Performance and/or Tools Development
Life at Unity
Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.
The company’s 1,800+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than five billion times per month in 2020. For more information, please visit www.unity.com.
Unity is an equal opportunity employer committed to fostering an inclusive, innovative environment with the best employees. Therefore, we provide employment opportunities without regard to age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please let us know.
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