Software Engineer

Electronic Arts
Stockholm Stockholm County Sweden
15 days ago
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We are EA

For more than fifteen years we've entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for outstanding game feel, AAA audiovisual quality and technical innovation in the Burnout, Need for Speed series, Battlefield 1, Star Wars X-Wing VR, Starfighter Assault, Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

The Challenge Ahead

We are DRE (Development & Release Engineering) - a central EA team at the intersection of DevOps, Release Management and Build Engineering. We build, manage and maintain the build pipelines for the majority of EA’s studios.

We are looking for an engineer to work with our team that is split between the UK and Sweden. You'll work with evolving the Continuous Integration and Deployment systems for the games being developed at Criterion and DICE. You will report to the Software Engineering Manager.

Responsibilities

You will be responsible for the development of our build scripts, tools, and services for automating game processes (i.e. automation to turn source code and assets into playable games). You will work with the game teams to ensure we can provide a service that helps them improve their software and find the fun faster.

Requirements

Would be a bonus:

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