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Software Engineer

Electronic Arts
Los Angeles California United States
2 years ago
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(Location: Vancouver, Montreal, Orlando, Austin, Los Angeles, San Francisco preferred, but role could be open to other Canadian or US locations for the right candidate.)

EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing content and experiences. We are a diverse team, unified through collaboration, culture and craft.

The EA Create Tools and Technology and Capture Development Teams are looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends and allow for quick iteration of any artistic idea into reality.

We pride ourselves on being a team of open-minded collaborators who want to build great solutions with our partners using honest and collaboration. We aim for excellence in all that we do, from the delivery of high-quality solutions to our culture of constant learning, to our passion for sharing and improving.

The Challenge Ahead:

As a Front-end Developer you will be part of a development team for a high-profile project that will affect EA as a whole. You will report to one of the Development Directors in Create Tools and Technology. You will work with the development team, user experience designer and external consultants to manage development of the front-end of the asset management system that will shape the way content providers work in EA.

Responsibilities:

Qualifications:

Bonus if you have:

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