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Software Engineer

Electronic Arts
Melbourne Victoria Australia
1 year ago
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Software Engineer - C# & WPF

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

We are looking for an experienced and dedicated C# and WPF Software Engineer to join the team on a 12 month contract. As a Software Engineer for Frostbite, you will be based in Melbourne but connected to and supported by our teams around the globe. You will report to the Senior Manager - Engineering.

Responsibilities:

Qualifications:

Wondering if you’ll meet all of our requirements? We know those dot points can’t capture all that you might bring to our team, so consider the above a starting point. If you’re interested, please reach out!

Creating amazing games starts with building a team that is as diverse as the communities we serve. We wholeheartedly celebrate that diversity, and are committed to fostering a workplace that is equitable and inclusive, where everyone has the opportunity to thrive. For more on our commitment and progress - check out our 2021 Impact Report .

What’s in it for you?

We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career – so there’s that. There’s also:

We also offer access to our employee stock purchase program.

When it comes to flexibility – we’re hybrid forward, so you’ll have the opportunity to structure the way you work, to suit the way you work.

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