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Software Engineer

Electronic Arts
Bucharest Bucharest Romania
2 years ago
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Development Technology and Services (DTS) powers EA studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed.

Join us for an opportunity to work with the best game development teams in the world. We are looking for a Software Engineer to join the automation and tools development team supporting Maxis, one of the EA's Premier development studios.

This Software Engineer role in the Quality Engineering organization works with Quality Assurance and Game Development to create tools and technical strategies. The goal is to improve automation infrastructure and increasing efficiencies in the Game Development and QA processes. You will ensure a seamless partner experience, focusing on understanding our partner's needs and building proper tooling solutions to satisfy their requirements and blend in with their existing workflows. You will report to the Quality Engineering technology leader, who will help you identify new technologies and develop new tools for testing. You will also be an on the ground leader in the local team and wider Quality Engineering organization.

You will develop an in-depth understanding of product designs, use EA proprietary tools to create unique automated tests, form test strategies for implementation of technologies, and will think laterally to identify requirements, roadblocks, or efficiencies that your partners may not consider.

Being a Software Engineer in Test is more than just coding – it's about supporting your QV and development peers and growing with your colleagues. As an essential and unique part of the team, you will create and deploy technical testing and test automation where yesterday's best practices are not necessarily tomorrow's solutions. You will debug problems, breathe new life into technical dead-ends, and work with the QV team to ensure all features run smoothly.

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