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Software Engineer

Electronic Arts
Bucharest Bucharest Romania
2 years ago
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We are Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Madden, Plants vs. Zombies, Need for Speed, Anthem, and Star Wars Battlefront II.

The Frostbite Engine group in EA is looking for a Procedural Software Engineer for the Frostbite team.

What you will do as a Frostbite Procedural Software Engineer:

The mission of the Procedural team is to develop state-of-the-art procedural technologies into Frostbite to help game teams around the world build bigger and richer games.

Reporting to the Engineering Manager, the procedural team engineer works from low-level mesh processing / content database up to high-level World Editor UI and DCC workflows code.

You will build high-quality code, review code & designs written by other software engineers, and work with game teams to help them improve existing and develop new technologies.

We're looking for:

Optional Skills:

What's in it for you?

We love to brag about our great perks like comprehensive health and benefit packages. And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

Are you ready to join the game?

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