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Software Engineer

Electronic Arts
Guildford England United Kingdom
2 years ago
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We’re DICE, and we love making games!

For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our accomplished people have expressed their passion for outstanding game feel, AAA audiovisual quality and technical innovation in the Burnout and Need for Speed series and and more recently in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault and Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game. We don’t do it. For the past three years we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK. Let’s talk about how you could be a part of it.

The Challenge Ahead:

DICE demands a world class team of developers and is currently looking for a Software Engineer to join our gameplay team. We’re looking for someone who can contribute to the design process and help turn the output into reality.

What a Gameplay Software Engineer does at DICE:

The successful engineer will primarily work alongside DICE design and engineering teams in a structured, iterative process - taking a hands-on role in creating, developing and implementing technologies all about visceral, player-first fun. You will be responsible for developing systems and models that deliver an awesome gaming experience with technology used by other leading EA titles such as Battlefield and Need For Speed.

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