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Software Engineer II

Electronic Arts
Vancouver British Columbia Canada
2 years ago
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Software Engineer 1, C++

At our core, Electronic Arts is a game maker that connects hundreds of millions of players from around the globe to some of the world's greatest games. The EAX team is driving the strategy and implementation of important projects for EA's community of players to connect them to one another and to the games they love to play. These projects span the digital touchpoints where players work with the EA Network, including: EA's gaming service on PC by Origin and the new EA Desktop application; the EA Play subscription program on PC, PlayStation, Xbox, and Steam; EA.com's corporate, marketing and player engagement activations, and a host of other consumer experiences and strategies to connect players across platforms and within our games.

Joining EAX means shaping EA's online presence; opportunity to evolve a subscription service spanning three major platforms; build consumer experiences that power EA's games and allowing more personalized, socially connected, and smooth experiences; and expand our platforms across web, PC, mobile, the cloud and beyond so our players can get into the games they want to play and stay connected while playing. We like to say that "we see farther," and are committed to driving innovation to meet player needs today and in the future.

In your role as a Software Engineer, you will bring features to our platform, in a shared C++ codebase, and enhance our workflows and tooling.

You bring the following skills or experiences to our team:

Some other experience you may have :

Reporting to a Technical Director or other senior engineers within the team, you'll build relationships and work with other members of the EAX organization such as engineering, product management and design to determine product requirements, develop technical designs and implementations to meet them.

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