This job might no longer be available.

Software Engineer – Machine Learning Systems

Electronic Arts
Bucharest Bucharest Romania
14 days ago
Apply

The Frostbite Engine Team

The worldwide Frostbite team works on AI, Rendering, Animation, Physics and other engine features that are used across EA games.

The mission of the Frostbite AI team is to develop tools, workflows, and runtime features that support the diverse AI and gameplay needs of game teams throughout the world, such as: Crowd Simulations, Character Behavior Authoring, Pathfinding, and Machine Learning.

The Role

You will be a Software Engineer that develops Machine Learning tools and workflows for the Frostbite Engine. You will work with peers from multiple game studios and the worldwide Frostbite team, to help game creators use Machine Learning capabilities in Frostbite. We hope you will join our team to evolve the AI technology and contribute to the success of EA's biggest titles. You will report directly to the team's Engineering Manager to help you work on your career goals.

The Responsibilities:

The Requirements:

The Benefits of Becoming Part of the Team:

And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs