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Software Engineer - Tools
2 years ago
CrowdStar is a Glu Mobile studio and now part of the Electronic Arts family. The combination of our talented teams at Glu and EA position us as a leader in the largest gaming category in the world. We are forming a powerful growth engine that will expand our current games and deliver more amazing new experiences across sports, lifestyle, mid-core, and casual for players everywhere. Come join us!
Team Overview
At the CrowdStar studio, we believe that there is a huge opportunity in interactive entertainment products for women, and our goal is to build products which engage, enrich and empower them.
With our two top grossing titles, Covet Fashion and Design Home, CrowdStar has developed new ways for users (players) to enjoy fashion and interior design. Not only are we changing how women game, we’re also changing how they discover and shop for everything from clothing to shoes, or furniture to home decor. As a team, we are passionate not only about creating fun and engaging games for women but enriching lives outside of the game.
Role Overview
We are looking for a Software Engineer to join our Tools Engineering team and play a critical role in supporting our hit mobile game - Design Home. Work across disciplines to develop and support game features, content pipelines, and a wide array of art and developer tools. Collaborate on and promote a thriving company culture that features happy hours, social events, and game jams/hack-a-thons.
You’ll most often:
- Work with other Tools engineers to integrate and support a wide set of pipelines and content validation services
- Work with the client engineering team to help build and support robust, scalable core systems, and refactor existing systems as needed
- Produce reliable estimates for tasks, and be able to propose alternatives to save on implementation time
- Work with backend engineers to design, build, and debug network features across a variety of applications
- Contribute to and uphold good production processes and coding practices
You’ll be a great fit for this role if you have:
- 2+ years of professional experience with 1+ years of recent Unity experience
- Good knowledge of optimizing Unity for maximum performance
- Experience building tools in the Unity Editor, including using Unity editor UI
- Professional experience with at least 1 scripting language other than Unity / C#
- Self-motivated, reliable, resourceful, and capable of solving problems with limited support
- Ability to ship high quality, bug-free code with little to no guidance
- Good problem solving skills, flexibility, and ability to multitask
Bonus points for:
- Experience with native platform development
- Experience with custom shaders
- Experience with a scripting language such as Python or NodeJS
- Hands-on experience with some backend development
At Electronic Arts, we exist to Inspire the World to Play. We cr ea te extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine cr ea tivity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for l ea rning and l ea ding that allow them to do the most impactful and rewarding work of their careers.
We put our people first. We provide comprehensive benefit packages with a focus on h ea lth and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity l ea ve, plus free video games and so much more!
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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