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Software Engineer - Rendering

Electronic Arts
Melbourne Victoria Australia
2 years ago
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Rendering Engineer - Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honoured to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

You will be part of our accomplished rendering team, driving the technology forward that will power future titles and new platforms. You will collaborate with world-class engineers and artists across EA. You will report to the Senior Engineering Manager in your location.

Responsibilities

Qualifications

Bonus Qualifications

Wondering if you’ll meet all of our requirements? We know those dot points can’t capture all that you might bring to our team, so consider the above a starting point. If you’re interested, please reach out!

Creating amazing games starts with building a team that is as diverse as the communities we serve. We wholeheartedly celebrate that diversity, and are committed to fostering a workplace that is equitable and inclusive, where everyone has the opportunity to thrive. For more on our commitment and progress - check out our 2021 Impact Report .

What’s in it for you?

We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career – so there’s that. There’s also:

When it comes to flexibility – we’re hybrid forward, so you’ll have the opportunity to structure the way you work, to suit the way you work.

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