This job might no longer be available.

Software Engineer II

Electronic Arts
Melbourne Victoria Australia
3 years ago
Apply

Software Engineer - Release

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

This role (internally known as Software Engineer II) would see you use your coding skills to ensure the work of several distinct teams is refined into a unified product, and problems are addressed. This would see you diagnose issues and resolve conflicts between changes in code, but this is not a development role. The Frostbite Release team builds a scalable and collaborative development environment, delivering the work of over 300 engineers to customers. You will be part of a team that builds the culture, process, and tools for delivering Frostbite at quality.

Responsibilities:

Basic Qualification:

Bonus Qualification:

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs