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Software Engineer – Machine Learning Systems

Electronic Arts
Ireland
2 years ago
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The Frostbite Engine Team

The worldwide Frostbite team works on AI, Rendering, Animation, Physics, and other engine features that are used across EA games.

The mission of the Frostbite AI team is to develop tools, workflows, and runtime features that support the diverse AI and gameplay needs of game teams throughout the world, such as Crowd Simulations, Character Behavior Authoring, Pathfinding, and Machine Learning.

The Role

You will work with peers from multiple game studios and the worldwide Frostbite team to enhance the use of Machine Learning in all aspects of EA games, such as game AI, animation, physics, rigging, content generation, automated testing, etc.

You will work on software solutions that harness state-of-the-art Machine Learning concepts and 3rd-party frameworks, streamline their integration in the Frostbite Engine and contribute to the success of EA's biggest titles such as Battlefield, FIFA, and Need for Speed.

You will report directly to the team's Engineering Manager to help you work on your career goals.

The Responsibilities:

The Requirements:

Nice to haves:

The Benefits of Becoming Part of the Team:

And since we realize it takes outstanding people to make outstanding games, we offer great compensation and benefits packages and a culture that values creativity and individuality.

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