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Software Engineer Intern (Single Player Incubation)
1 year ago
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.
Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We are looking for a Software Engineer Intern to join a compact incubation team currently developing a brand new IP. This is a paid internship.
You will be reporting to the Lead Software Engineer for the project. We are only considering students who will be enrolled in a Bachelor's or Master's program and are slated to graduate in Fall of 2023 or Summer 2024.
Why Join Us:
- Pioneer new ways to "adventure until the heat death of the universe".
- Early involvement in developing a brand new IP.
- You'll be part of a lean team where each person's contributions make a large impact, in an environment where you'll have an unusual degree of autonomy & responsibility.
- We focus on gameplay and good feel.
- We trust you to do your best work, and support you in your life-work balance.
- Hard-zero policy against crunch and overtime.
- You'll work closely with project leadership in an extremely flat structure.
- We'll invest genuine time and effort in nurturing your development aspirations.
Responsibilities:
- Go deep on a problem or opportunity and achieve an outcome that advances the project and helps grow you.
- Be authentic and open about how we can best support your growth.
- Foster a great overall development experience by living and iterating our team culture.
- Collaborate with engineers and non-engineers alike to deliver the right impacts.
- Active participation in promoting and building an inclusive work environment.
- Basic 'self-as-producer' activity, such as estimating & tracking your time spent on tasks.
Qualifications:
- Currently enrolled in a college, university degree program
- Available to work full-time hours (40hrs per week) for 12 weeks in Summer 2023
- Authorized to work in the U.S.
- You love building, playing and understanding games.
- Experience with rapid prototyping to test feasibility of concepts.
- Fluency in C/C++.
- Understanding of game engine architecture through coursework or personal projects.
- Working knowledge of vector math and linear algebra.
- Introspective and reflective.
- Practiced with feedback and conflict resolution.
If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review. (Please note: We are open to remote WFH options for candidates within 3 hours of our PST timezone.)
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