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Software Engineer III

Electronic Arts
San Francisco California United States
1 year ago
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We are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That's why we employ the most creative and passionate people in the industry. Save the planet from Alien Invaders. Score the winning touchdown.

Yup - It's the coolest job on the planet!

https://www.ea.com/about

EA Core Values:

  1. Creativity : Striving to bring imagination, original ideas, and excitement to everything we do.
  2. Pioneering : Acting with the curiosity and courage that it takes to experiment, innovate, and lead.
  3. Passion: We are at our best when we pursue what we love, and have fun doing it.
  4. Determination : Bringing focus, drive, and conviction to our actions. Thriving on the journey, and being motivated to achieve excellence.
  5. Learning: Listening, having humility, being open to new ways of thinking, and looking with a lens of inclusion. Challenging ourselves to grow and change as a company.
  6. Teamwork: Committed to each other, and to the accountability and integrity it takes to be a successful diverse team.

The Team:

Production Infrastructure & Engineering (PI&E)

At EA, PI&E organization provides the critical platforms and infrastructure hosting solutions that power EA’s online gaming services such as marketplaces, social features, and leaderboards. We focus on creating new services and systems in collaboration with our divisional and studio partners, that create, maintain, and monitor the infrastructure, and simplifying infrastructure workflows.

Day to Day:

At EA, we have a variety of medium to large size micro services written in Golang or Typescript, which adhere to good coding standards and architecture. There are a wide variety of tasks to be completed. These tasks range from developing core platform features to onboarding services and tools for specific requirements such as availability, tracing, etc. Furthermore, our team provides a platform Service Catalog to help partners manage infrastructure, ship quality code, and handle various other service related tasks. Backstage is an open source project that we rely upon for the development of new features.

Open Source Project Backstage: https://github.com/backstage/backstage

Here's a collection of some of the skills we value and use. Don't be discouraged if your strengths lie in particular areas more than others: that's what a team is for!

Technologies Used In Our Team:

What a Software Engineer III does on EA’s PI&E team:

The next great EA Engineer also needs:

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