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Software Engineer - Big Data

Electronic Arts
Seattle Washington United States
2 years ago
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Production Infrastructure & Engineering (PI&E) organization provides the essential platforms and infrastructure hosting solutions that power EA's live services. Our charter is to make EA's games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, primary services, and studio services. We aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that promote rapid development in the cloud. In all of this, we focus on being there for players where and when they want to play.

As a Software Engineer within the PI&E group, you will report to the Sr. Manager of Engineering.

Responsibilities:

Qualifications:

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