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Software Engineer II - Big Data

Electronic Arts
Vancouver British Columbia Canada
1 year ago
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Software Engineer II - Big Data

Location: Vancouver

Production Infrastructure & Engineering (PI&E) organization provides the essential platforms and infrastructure hosting solutions that power EA's live services. Our charter is to make EA's games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, primary services, and studio services. We aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that promote rapid development in the cloud. In all of this, we focus on being there for players where and when they want to play.

What a Software Engineer - Big Data does on EA's PI&E team:

As a Software Engineer in big data, you will be responsible for the design and delivery of foundational data services, pipelines, and analytics systems that give visibility into our most important and critical systems - helping gamers to play at scale and having an impact across hundreds of games and millions of gamers. You will report to a Senior Development Manager of PI&E.

We have an amazing facility in Vancouver with a huge sports field and many amenities. However, you will have the ability to work from home and work with a team distributed in different regions.

The next great EA Engineer also needs:

We are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That's why we employ the most creative and passionate people in the industry. Save the planet from Alien Invaders. Score the winning touchdown.

Yup - It's the coolest job on the planet!

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