This job might no longer be available.
Software Engineer, Graphics - Overwatch (Relocation Assistance Available)
1 year ago
Team Name:
OverwatchJob Title:
Software Engineer, Graphics - Overwatch (Relocation Assistance Available)Requisition ID:
R018520Job Description:
Software Engineer, Engine (Graphics)
Soldiers, scientists, adventurers, oddities…engineers! We are the Overwatch team, passionate gamers at heart, and we’re looking for a new hero to help us make Overwatch 2 - the globe-spanning sequel to Blizzard Entertainment’s acclaimed team-based game.
In Overwatch 2, the nations of Earth are under assault. As the omnic forces of Null Sector launch a barrage of surprise attacks around the world, the planet’s governments and militaries prove quickly outmatched—and the remnants of the fearless strike force once known as Overwatch rally to make a valiant stand. Now the world’s heroes must each decide whether to answer the call to reemerge, reunite, and serve as a beacon of hope in a new era of crisis.
We are seeking a talented, motivated, and experienced Graphics Engineer who shares our values:
- We take responsibility for delivering our work
- We collaborate constantly, helping each other to be successful
- We continuously improve our knowledge, workflows and processes
- We communicate openly, calling out issues, opportunities, and sharing feedback
- We have integrity, maintain confidentiality, and share a sense of ownership in our success
- We have passion for the game, our players, quality work, and technology
This philosophy, along with the Blizzard values of “Gameplay First” and “Play Nice, Play Fair,” has made Overwatch one of Blizzard's most successful games, and it has forged a bond of trust with our worldwide player community that is extremely important to us.
Our ideal candidate has a passion for games and working with artists to bring the visual aspects of the game to life.
Responsibilities
- Collaborate with artists, designers, and other engineers to develop and refine key systems
- Design, implement, and iterate on new features and development tools for artists
- Maintain tools for performance, stability, and error-free operation
Requirements
- A minimum of 3 years’ relevant work experience
- Fluency in C / C++ and HLSL
- Familiarity with game content pipeline and tools
- Strong passion for graphics programming and algorithms / mathematics (linear algebra, trigonometry)
- Must be comfortable working within and adding to an established code framework
- Excellent communications skills
- Passion for video games, especially FPS games
Pluses
- A degree in computer science, or a related field
- Familiarity with multi-threading and optimization
- Experience developing for a wide range of PC hardware and console platforms
Remote eligible: This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Albany, NY or Irvine, CA. However, we understand each person’s circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
Please note: If you feel you don’t meet all requirements but are equipped with most, we still encourage you to apply. We welcome the opportunity to open a dialog to be considered.
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .
In the U.S., the standard base pay range for this role is $37.26 - $68.93 Hourly. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.
Create Your Profile — Game companies can contact you with their relevant job openings.