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Software Engineer - Frostbite

Electronic Arts
Bucharest Bucharest Romania
4 years ago
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We are EA Frostbite

We entertain millions of people across the globe by creating the most amazing and immersive interactive software in the industry. Making great experiences is challenging, which is why we employ creative and passionate people.

The Opportunity ahead

The Software Engineer is a member of the Quality Engineering group, reporting to the Frostbite Engineering Services organization. Frostbite is the engine that powers EA’s games: award-winning titles like Battlefield, FIFA, Dragon Age Inquisition and Need for Speed all harness the power of Frostbite to achieve outstanding visuals and immersive game play.

In this position, you will develop services, tools, test automation and data analysis systems with the focus on improving the quality of Frostbite. You will work closely with engine developers who need to code efficiently and attest quality in new ways. You will gather the requirements of game studios to integrate new features and tools. Working closely with software engineers in test, build engineers and quality assurance, you will promote modern software engineering practices, automation and data-driven workflows. You will be empowered to make design and implementation decisions so that your tools and services are efficient, reliable, scalable and secure. You will need to have a wide programming expertise and learn new technologies.

As part of Frostbite, you will belong to a globally distributed team with development centers in Stockholm (Sweden), Vancouver (Canada), Bucharest (Romania) and Guildford (UK), to name a few. Being part of the larger Development Technology & Services team, you lead the quality and productivity focus that allows our game teams to code better and more efficiently.

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