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Software Engineer, Frostbite Migrations, C++

Electronic Arts
7 months ago

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Software Engineer

At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players’ experiences first in everything we do. Creating transformational experiences requires constant innovation and brilliant, passionate people. We are developing extraordinary new game experiences by bringing together great people that combine creativity, technology, and expertise to deliver new ways to play. EA is driving the next revolution in games. Join us!

We are Frostbite

Frostbite is EA’s multi-platform game development engine. We empower creators to shape the future of gaming and we achieve this by developing creative engine features and outstanding tools. Our talented team from across the globe is dedicated to building new technology and working closely with each other to ship amazing games. Frostbite powers some of the most stunning games in the industry along with a deep player experience.

What does a Software Engineer do on the Frostbite Migration team?

As more and more games transition or get developed on Frostbite, it is essential that systems and components work and can use the powerful potential of the Frostbite Engine. As a seasoned software engineer, you will require proficiency in one or multiple domains spanning rendering, systems, animation, work pipelines, online. You will work with both game teams and our core engine teams, offering further professional development.

Key Responsibilities

Required Experience

What else is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages. And since we realize it takes excellent people to make outstanding games, we offer a culture that values creativity and individuality.

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