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Software Engineer III - Frostbite Engineering Workflows

Electronic Arts
Orlando Florida United States
2 years ago
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Software Engineer - Frostbite Engineering Workflows

What does the Frostbite team do?
We develop the Frostbite engine, EA’s state of the art multi-platform game development engine. Frostbite has powered games such as FIFA, Madden NFL, Battlefield, Need For Speed, Dragon Age: Inquisition, PGA Tour and Star Wars Battlefront. Frostbite leverages its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve. Creating and applying leading-edge technology in the gaming industry is not easy but it is increasingly the difference-maker between an evolutionary game and a revolutionary one. Here at Frostbite, we are setting the bar high and have a team of great engineers who are dedicated, capable and willing to reach it to ship the next awesome game. We are located across North America (Vancouver, Edmonton, Orlando, Montreal), Europe (Guildford, Stockholm, Bucharest) and Australia (Melbourne).

The Challenge Ahead:

The Frostbite Engineering Workflows team is responsible for tools that engineers use in their daily workflows. The successful candidate will be part of a team building efficient, robust and intuitive workflows used to create an amazing game development engine!

As a Software Engineer, you will be part of the team that interacts across multiple domains in developing solutions for some very complex problems. We expect that you are more passionate about understanding and solving problems together with the team and are not focused on coding in one specific language. We are looking for a strong generalist who can quickly familiarize themselves with multiple technologies, is an excellent communicator, and a team player.

Responsibilities:

Basic Qualification:

Bonus Qualification:

Traits :

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