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Software Engineer II

Electronic Arts
4 years ago
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We are Frostbite

Frostbite is EA’s state-of-the-art, multi-platform game development engine. We empower creators to shape the future of gaming and we achieve this by developing leading-edge engine features and world class tools. Our talented team from across the globe is dedicated to building innovative technology and working closely with each other to ship amazing games. Frostbite powers some of the most stunning games in the industry along with deep player experiences.

Why Join the Frostbite Editor Framework team ?

As a member of the Editor Framework team you will work closely on core parts of FrostEd, our tool that content creators use to build amazing game experiences. You will build robust and reusable tool components that can be leveraged across various domains including audio, rendering, and UI. You will be at the core of building easy to use and scalable tool code that will power a massive community of talented game creators. We are looking for someone who is passionate about building awesome tools, working collaboratively across teams, and in getting things done.

Key Responsibilities

Required Skills and Experience

What else is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages . And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off creativity and individuality. At EA, we live the “work hard/play hard” credo every day.

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