Software Engineer - Contractor

Electronic Arts
Guildford England United Kingdom
13 days ago
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Procedural Software Engineer - Frostbite - Contractor one-year contract

Electronic Arts is an innovative tech company that creates incredible experiences for millions of gamers around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

We are Frostbite

Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Madden, Plants vs. Zombies, Need for Speed, Anthem, and Star Wars Battlefront.

The Frostbite Engine group in EA is looking for a Procedural Software Engineer

What you will do as a Frostbite Procedural Software Engineer:

The mission of the Procedural team is to develop state-of-the-art procedural technologies into Frostbite to help game teams around the world build bigger and better games.

Reporting to the Engineering Manager, you will work on procedural tools and workflows ranging from mesh processing to world editor and DCC integration.

You will build high-quality code, review code and designs written by other software engineers, and work with game teams to help them improve existing and develop new technologies.

We're looking for:

Optional Skills:

What's in it for you?

Are you ready to join the game?

EA is an equal-opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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