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Software Engineer C++ Generalist

Electronic Arts
Melbourne Victoria Australia
2 years ago
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C++ Engineer – Generalist

Frostbite is EA’s state-of-the-art, multi-platform game development engine. We empower creators to shape the future of gaming and we achieve this by developing creative engine features and excellent tools. Our talented team from across the globe is dedicated to building new technology and working closely with each other to ship amazing games. Frostbite powers some of the most stunning games in the industry along with a deep player experience.

The Frostbite team develops tools and runtime technologies to promote the highest quality animation for Frostbite’s developers and users across EA worldwide. We work with our game team partners to develop our solutions and work in an agile way.

You will be a part of a team that has a passion for pushing technology and supporting teams while having fun. We are looking for someone who can quickly familiarize themselves with multiple technologies and works well with others.

Responsibilities:

Qualifications:

Bonus:

Wondering if you’ll meet all of our requirements? We know those dot points can’t capture all that you might bring to our team, so consider the above a starting point. If you’re interested, please reach out!

Creating amazing games starts with building a team that is as diverse as the communities we serve. We wholeheartedly celebrate that diversity, and are committed to fostering a workplace that is equitable and inclusive, where everyone has the opportunity to thrive. For more on our commitment and progress - check out our 2021 Impact Report .

What’s in it for you?

We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career – so there’s that. There’s also:

When it comes to flexibility – we’re hybrid forward, so you’ll have the opportunity to structure the way you work, to suit the way you work.

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