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Software Engineer C++ Generalist (12-month contract)
2 years ago
C++ Engineer – Generalist
Frostbite is EA’s state-of-the-art, multi-platform game development engine. We empower creators to shape the future of gaming and we achieve this by developing creative engine features and excellent tools. Our talented team from across the globe is dedicated to building new technology and working closely with each other to ship amazing games. Frostbite powers some of the most stunning games in the industry along with a deep player experience.
The Frostbite team develops tools and runtime technologies to promote the highest quality animation for Frostbite’s developers and users across EA worldwide. We work with our game team partners to develop our solutions and work in an agile way.
You will be a part of a team that has a passion for pushing technology and supporting teams while having fun. We are looking for someone who can quickly familiarize themselves with multiple technologies and works well with others.
Responsibilities:
- Develop high-quality tools and runtime technologies
- Follow Agile methodologies as defined by the team
- Follow engineering best practices as defined by the team
- Communicate with team members and those on other teams to ensure speedy resolution of issues
Qualifications:
- Experience in the gaming industry, including rendering or graphics programming
- Proficient in C++
- Bachelor’s degree in Computer Science, Engineering, Mathematics or related field or equivalent experience
- Software development experience with tools
- Low-level code optimization experience is a plus
- Experience developing on Agile teams
Bonus:
- Familiar with modern rendering techniques and APIs such as Vulkan, DirectX or Metal
- A background in high-quality deliverables and sustainable development practices including automated tests
- Demonstrated ownership for the success of internal customers
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