This job might no longer be available.

Software Engineer C# (Frostbite - Editor Framework)

Electronic Arts
Vancouver British Columbia Canada
2 years ago
Apply

Temporary Full Time - estimated 12 months duration

Software Engineer – Frostbite – Editor Framework

Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

Why Join Editor Framework?

As a member of the Editor Framework team you will work on core parts of FrostEd, our desktop tool that empowers content creators to build amazing game experiences. You will build robust libraries and services that can be used across various domains including audio, rendering, and UI. You will be at the core of building an easy to use and scalable tool to power a massive community of accomplished game creators.

We are looking for someone who is passionate about working collaboratively across teams and building high quality tools.

Responsibilities

Help with porting old components to a new system (ex: porting property editors in a property grid tool.)

Required Skills and Experience

Desirable Skills and Experience

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs