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Generalist Software Engineer (C#/C++) - Animation & Cinematics
1 year ago
Frostbite
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.
Our team oversees the development of the platform that animation technologies in EA are built upon. As a generalist software engineer, you will tackle a variety of challenges that our team encounters daily. Challenges include asset management, workflow improvement, optimization, system architecture, animation problems. Reporting to the Senior Engineering Manager, you will have plenty of career growth opportunities in this position.
Qualifications
- BSc degree in Computer Science or related academic program
- Proficient in C# and C++
- Proficiency in problem diagnostics
- Experience with .NET framework
- Experience and passion working on editors
- Experience with complex codebase
- 3+ years of professional experience including C++ and C# tool development
- Proficiency with computer science fundamentals, including algorithms, data structures, and object-oriented design, SOLID principles, inversion of control
Bonuses
- Animation domain expert
- Experience with machine learning
- Knowledge or experience in game engine development
- Passion for video games
- People management or other leadership experience
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