This job might no longer be available.

Software Engineer, Build & Release - League of Legends

Riot Games
Hong Kong, Hong Kong
1 year ago


Established in early 2016, the Hong Kong Studio is Riot’s first international game development studio. We’re a diverse team, representing more than 15 nationalities and partnering with teams in the LA headquarters on League of Legends, Teamfight Tactics, and Legends of Runeterra. On top of this, we’re currently building teams for VALORANT, a character-based tactical shooter, and Project L, our take on the fighting game genre.

While operating like a startup—with autonomy and total ownership—we’re doubling down on our goals to build a world-class studio in a vibrant, international city, on a continent that is home to the League of Legends World Champion teams. The Hong Kong Studio is looking for talented, passionate people across all aspects of game development to help build Riot’s blueprint for a global, multi-studio world... and to make great games!

We focus on working together to promote individual autonomy, ownership, collaboration, and inclusivity so every Rioter can be their best while we boldly pursue games. This means less emphasis on titles and hierarchy and more emphasis on creating the right environment to ship excellent experiences to players.

That's where you come in.

The Build and Deploy team will oversee the fundamental core of how the Hong Kong studio develops the games we are working on, by supporting the pipelines and processes to build, test and deployment of the game - which touches nearly every team at the Studio!

League of Legends for instance runs on thousands of servers around the globe to support millions of concurrent players. Our diverse infrastructure including bare metal game servers for performance, Docker (DC/OS) for micro-services and VMs for stateful applications. We collaborate with our infrastructure technology teams to develop tooling to operate at this massive scale.

As our first Build Engineer you'll be involved with building automation, tools, and standards for the development, deployment, and operations of Riot's HK studio.

We use tools to improve our configuration management, service discovery, and secret storage tools, to support hundreds of services deployed to dozens of data centres to be handled easily and securely.

As an essential member of the studio, you'll support the tech behind the dynamic and stable release rhythm that the studio will face

Being a reliable source at providing feedback to the development teams, you'll act as a trusted and knowledgable partner to them. Within minutes, this will allow your partners to see if a build is broken and then deploy their code to internal environments that we provide for daily play tests and debugging.


Required Qualifications:

Desired Qualifications:

Our Perks:

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we will notice a fun, well-written intro that shows us that you take play seriously.

More jobs at Riot Games