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Software Developer (intern)

Wargaming
Praha, Hlavní město Praha, Czech Republic
1 year ago
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Wargaming Prague believes that educating the next generation of gaming industry professionals is essential to ensure continued success. As such, Wargaming Prague offers a range of opportunities for talented individuals to complete a unique, first-class internship within Wargaming Forge project at a large international game development studio. Learn on the job from top-notch experts while gaining hands-on experience and taking the first step of your game development career.

As a Software Development Intern, you’ll receive mentorship and guidance from experienced developers as you progress through various new in-game features. You’ll learn step by step which tools, technologies, and processes we use when working on gameplay or front-end development. You’ll also have plenty of time to learn how to apply them on a daily basis. Your mentors will also provide instruction on basic to advanced programming techniques, with a strong emphasis on performance and memory optimization.

This paid, part-time (20 hrs/wk) internship lasts for 5 months from July 18, 2022 to December 18, 2022. Preference will be given to candidates who are eligible to work in the Czech Republic (EU nationals and individuals holding a valid work/study visa).

What will you learn?

Who will your mentors be?

Prabashwara Seneviratne (Senior Game UI Developer)

A front-end developer with over 5 years of experience building mobile and web apps using React and React Native. He’s worked primarily with GameFace and React within Wargaming to build in-game UIs for World of Tanks. He’s also taken part in several web services projects to build in-game and external web applications using Vue.

Tomáš Reichmann (Senior Game UI Developer)

Tomáš started his career in IT as a lecturer in 2002, moved to graphic and web design in 2004, and ended up specializing in front-end development since 2014, and more specifically React since 2016. He started working for Wargaming in 2020 where he has been making UIs for World of Tanks in React and Typescript ever since.

Maksim Kostyukovets (Technical Director)

A software Engineer with 15 years of experience, of which 8 of them were with Wargaming. Maksim started as a Server Python Developer, then became a Technical Director. He's developed a variety of features in Python, mainly on the server side. He’s also familiar with the World of Tanks server infrastructure and how it works with high load.

Michal Bartoň (Engineering Manager)

Working in game development for more than 14 years, Michal has helped develop games like Mafia II and Kingdome Come: Deliverance. Primarily focused on engine development in C++ and specializing in UI frameworks, in recent years, he moved into Python and worked on several gameplay features for World of Tanks.

What are we looking for?

What will help you stand out?

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

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