Software Architect

Electronic Arts
Vancouver British Columbia Canada
1 month ago
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We are looking for an experienced Software Architect with an understanding of cloud computing, scalability, security, and distributed computing. You will design an enterprise-scale user-generated content (UGC) solution that can handle massive volumes of data while maintaining performance and security standards. You will report directly to a senior technology leader on a central technology team and help us deliver a variety of exciting player experiences through game studio partnerships.

Responsibilities

Qualifications

Preferred Qualifications

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $160,200 - $229,100 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. "

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