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Site Reliability Engineer [Scalar]

Ubisoft
Malmö Skåne County se
1 year ago
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Job Description

As a Site Reliability Engineer, you will be part of the development team for Scalar.

Ubisoft Scalar takes the components and systems of traditional game engines and transforms them into microservices in the cloud – moving from the closed, single processor systems of today to a distributed model across a potentially unlimited number of machines.

Your primary role will be to design, implement and operate a highly innovative global scale online infrastructure. You will work closely with stakeholders in the team and operators within the Ubisoft group across the globe to contribute to ship a great online experience for our players using the latest technologies available.

This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!
What you’ll do

About Production Technology at Ubisoft

At Ubisoft, there are no limits to creativity. Innovation comes from every corner and our game teams are constantly pushing the boundaries of technology to transform ideas into fantastical worlds. To bolster their efforts, Ubisoft’s Production Technology department is a transversal group that unites more than 400 experts across the company around a mission to develop the best tools and technologies that enable our studios to bring their visions to life. From designing our proprietary game engines and state-of-the-art middleware solutions used by our worldwide developer community, to leveraging the latest machine learning breakthroughs in R&D, Production Technology team members don’t just help Ubisoft creators make games: they work together to pioneer innovations that change the way games are made.

Qualifications

What you’ll bring

You like working with innovative technology. You are comfortable working autonomously, and you know how to structure your tasks. We believe you can take factual, data-driven decisions and convey your ideas clearly and concisely to other team members, peers or stakeholders. You enjoy working and collaborating with a team, who are open to new ideas and are learning and experimenting together to come up with creative and innovative ways of solving technical problems. Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

You will probably enjoy this position if you like working with:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö Sweden and is part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

You can also find a summary of the Massive Job Perks here.

Questions? We're more than happy to answer them! Please contact Malin Jessen (Talent Acquisition Partner) at malin.jessen@massive.se

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