This job might no longer be available.
Senior Backend Engineer
3 years ago
We are looking to recruit a skilled and experienced Backend Engineer who likes working on complex technical challenges in small teams. We seek individuals who love technology and can genuinely work proactively and autonomously.
You will be working in a small cross functional games team, helping with designing features, making decisions and solving complex scalable problems. You should be a great communicator and enjoy working in a fast paced and Agile environment. This is a great opportunity to develop games with some incredibly passionate and creative people, so a passion for technology and games would be great.
It’s an incredibly exciting time here at Space Ape Games. We have projects in all stages of the development cycle, along with a fast paced environment that promotes genuine autonomy. Beatstar is a brand new music experience and a collaboration between Space Ape Games and the Supercell marketing team in San Francisco. Our partnership continues with the new multiplayer game we've been working on, which is set in the Boom Beach universe: Boom Beach Frontlines.
Responsibilities
- Taking responsibility for server development in an agile team comprising front-end engineering, devops, art, game design and QA engineering
- Working with Java/Scala and various opensource frameworks and AWS ecosystem to develop game features, middleware, common components and tools
- Taking part in all aspects of the sprint life-cycle, from feature design and planning through implementation, launch and live operations support
- Creating elegant, reusable and tested code
- Working alongside other members of the team to help express technical concepts in a clear and accessible way
Requirements
- Strong Java/Scala Programming Experience
- Experience working in a team building and supporting a product with a significant user base
- Excellent server engineering skills
- Experience working in a client-server environment
- Experience working in a service based architecture
- Experience working with NoSQL systems
- Experience and/or a passion for functional programming
- Excellent communication skills and attitude
Bonus points for
- Having worked on a successful (>1M MAU) free to play game
- Having built and launched a mobile game on iOS and Android
- Having designed and developed an AWS based architecture with more than 100 servers
- Having a reputation in the industry for excellence in creating / contributing to open source projects
- Having a working knowledge of React
- Having a working knowledge of Unity3D
About the Tech
Space Ape's server tech connects million of players around the world and is the backbone of game events and social features. To achieve this we heavily leverage AWS services and we build every component with scalability in mind.
Here is a simplified architecture of our games' backend.
Every game is load tested with a game simulation to test the scalability and measure the performances.
Why Space Ape is right for you
- Be a part of one of several small empowered teams who inspire and challenge one another in the pursuit of our mission
- Autonomy to make your own impact with the support to help it happen
- Designated ‘Ape Space’ creative time where you are free to work on game concepts and ideas away from your day to day
- The freedom to further your skill set the way you want with a generous training budget
- An award winning studio that in 2017, 2018, 2019 & 2020 was crowned one of the best companies to work for in the UK by gamesindustry.biz.
- Help run and create games which bring joy to millions of players all over the world
- 4.7/5.0 Glassdoor rating - Check out our reviews
- Entered a long-term strategic partnership with Supercell in 2017
- Competitive compensation & stock options
- This position is in London, but you're not? No matter where you would be moving from, our dedicated people will help you from beginning to end.
About Space Ape
At Space Ape we pride ourselves on our passion and the trust we place in our people. We look for passionate, productive, team players who are relentless in their pursuit of our mission. There’s no bureaucracy here, we just get things done. Space Ape’s mission is to make the highest quality and most successful mobile games in the world. Founded in 2012 we’ve since launched four games that have been installed by over 100 million people and generated over $250m revenue.
We currently have two games in soft launch Beatstar and Treasure Tails. We are also working on a new multiplayer game set in the Boom Beach universe with 3 more entering soft launch soon. We are part of the Supercell family, giving access to some of the most talented game makers on the planet.
Our studio is currently 110 strong and built around the belief that small empowered teams make the best games. This philosophy enables us to innovate, move faster and have the creative ownership required to make the greatest games on mobile.
All communication regarding your application will be dealt with in line with our recruitment privacy policy.
Create Your Profile — Game companies can contact you with their relevant job openings.