This job might no longer be available.

Senior or Intermediate AI Game Designer/Encounter Designer [Star Wars Project]

Ubisoft
Malmö Skåne County se
2 years ago
Apply

Job Description

We’re collaborating with Disney and Lucasfilm Games on a new story-driven open-world video game set in the beloved Star Wars galaxy. This is a lore we love and want to do justice with a game and story that bring both new and lifelong fans on an immersive and outstanding journey that will stay with them for years.

We're looking for an A.I. focused Game Designer to help us create a wide range of enemies and non-hostile NPCs on our latest Star Wars project. You'll join an already experienced team, the core of which shipped The Division 2 together, and a few new stars that have joined since we announced. In this role, you will have a major impact on one of the most loved IPs out there.

This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language), and we’ll check your application asap!

What you'll do:

Qualifications

What you'll bring
You are passionate about games, game-dev, and the craft of game design. You're proactive and offer creative solutions in the pursuit of your clearly defined goals. You should also be comfortable working within a multidisciplinary team, where you can each utilize your niche expertise to achieve a higher quality together.

Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö Sweden and is part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and The Star Wars Project. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

You can also find a summary of the Massive Job Perks here.

If you have questions, welcome to reach out to TA Specialist: Moa Sellin Ödling at LinkedIn or moa.sellin-odling@massive.se

All your application information will be kept confidential according to EEO & GDPR guidelines.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Ubisoft

Design jobs