Senior World Artist
1 month ago
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.
Blackbird Interactive is looking for a 3D Generalist with experience in modular-level art pipelines
to join our team. You will model and texture level assets, including environment art, terrain, and props for a AAA Action Adventure Game. If you like working on grounded, realistic environments in a gritty, story-driven interactive experience, this is the position for you! We’re looking for someone with at least 5 years of video game Art Production experience for this role.
Responsibilities:
- Creates 3D models, materials and textures to match concept art, art direction, and design.
- Works closely with the Leads to keep scale, form details, and art quality consistent across all asset work.
- Works with both the level design and narrative teams to produce AAA assets that fit within a fully flowing and playable level.
- Adapts work methods to the project pipeline and meets technical constraints (including housekeeping and naming conventions).
- Stays up to date on best practices in the video game industry, works to integrate them into the project.
- Works on tasks with clear direction, with and without supervision.
- Maintains communication with the rest of the workgroup.
Requirements:
- Thorough knowledge and proficiency with Maya.
- Experience with level art asset implementation.
- Experience and proven skillset with a PBR Material Pipeline.
- Knowledge of Substance Painter/Designer.
- Proven capability to work on multidisciplinary project teams and is able to handle changing priorities throughout a product life cycle.
- Excellent communication and presentation skills, as well as a proven track record working with a team, preferably on a project that is level art focused.
Nice-To-Haves:
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