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Senior VO Designer
2 years ago
Overview
MachineGames is on the search for a new Senior VO Designer to join our team! In this role you will be working on our VO Design in our Audio team in collaboration with our Audio Director.
To thrive in this role we believe that you are an all around VO Designer that has spent a couple of years already in the industry and preferably you have contributed to at least one AAA title prior to this. You enjoy having ownership over your area of expertise but are more than happy to work within a team where we all strive towards the same goal - to make the best new titles out there!
As a part of our team here at MachineGames some of your work would include but not be limited to: Work closely with our narrative and gameplay teams, work with performance capture and VO sessions both internally and with external vendors and in the future be our go-to person about all VO related questions in the studio.
MachineGames is a part of Zenimax Media inc. alongside sister studios Alpha Dog games, Arkane studios, Bethesda game studios, Id Software, Roundhouse Studios, Tango Gameworks, and ZeniMax Online Studios.
Our studio has a legacy of being down to earth and free from big egos, our everyday work as well as our long-term goals are driven by our values:
- We value Team performance over individual performance - We practice an open door policy - We deliver what we promise - We give constructive and actionable feedback - We practice ownership and accountability - We learn from our mistakes.
This is a permanent position starting as soon as possible. We will support your relocation and/or application for a work permit if you are not an EU citizen and/or are not currently residing in Sweden.
Responsibilities
- Edit, process, implement and mix both placeholder & final asset VO and closely related SFX.
- Organize and maintain structure of the data for VO production - from script through to localized languages.
- Seek ways to improve and optimize dialogue implementation workflow – for deeper integration and faster iteration.
- Actively contribute creative and technical ideas to improve VO in our games.
- Work with the Audio Director and other stakeholders to liaise with VO outsource partners and vendors as required.
- Help to plan, and attend MoCap shoots & VO sessions where required, to ensure quality and consistency and collaborate on direction.
- Work closely with the Audio Director to define and maintain VO recording and delivery quality specifications.
- Work closely with the Audio and Creative Directors and the Narrative teamto ensure VO meets project goals.
- Work with other development disciplines to ensure VO implementation is sympathetic to context.
- Ensure cohesion between English and localized languages.
- Engage in the larger audio soundscape and consider the role and effect of VO within it.
Qualifications
- Previous knowledge in the industry and preferably one full cycle within production of a AAA title.
- Highly competent in Reaper.
- Strong experience with Wwise or similar middleware.
- Comfortable with audio processing, mixing techniques and gain structures.
- Strong understanding of audio engineering tools & techniques.
- Capable of producing a wide range of dialogue processing styles.
- Strong technical understanding with ability to communicate ideas.
- Strong analytical listening skills.
- Portfolio showcasing your work.
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