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Senior UX Designer
1 year ago
Summary
We are looking for a Senior UX Designer to help us raise the bar for our mobile games. You will be working with internal teams, as well as external partners, to create thoughtful UX designs. The ideal candidate is a talented, user-centered designer with experience working on both in-production and live titles.What you'll do
- Understand user behavior and motivations: use qualitative and quantitative research methods in collaboration with the research team and product team to gain deep user insights
- Collaborate with teammates: (game designers, art leads, product managers, producers, engineers, and QA) to scope features, tune existing features, craft the overall user experience
- Define problems and opportunities: combine analysis of users with business needs to form stories and plan user-centered design solutions
- Generate UX assets: strategy, sketches, mind maps, flow charts, wireframes, mockups and interactive prototypes while iterating based on data from research- know when different UX methods are appropriate given scope
- Cascade UX insights: prepare production files, documentation, and specs for UI designers and developers across disciplines
- Set an example and create opportunities to foster collaborative cross-discipline dynamics.
Drive UX team delivery excellence, furthering internal and external UX influence and goals. - Push UX boundaries: explore the latest emerging trends through independent research and share that information with your team and fellow UX designers
What we're looking for
- 3+ years of working as an experience designer
- Portfolio demonstrating experience creating user-centered design solutions
- Expert in Figma, Adobe CC, and other industry design and prototyping tools
- Experience and knowledge creating games, websites, interactive spaces, or apps
- Professional experience working on in-production as well as live titles, having shipped at least 2 products
PREFERRED SKILLS
- Passion for user-centered design and with a fascination for understanding the human experience
- A team player, open to critiques from all disciplines, and not afraid to share your ideas
- Master of prototypes, wireframe production, process flows, journey mapping, personas, and information architecture
- Able to demonstrate qualitative and quantitative based decision making
- Able to demonstrate excellent understanding of best-in-class UX and best practices as they relate to engagement and monetization in the mobile space
- Experience guiding artists to meet UX requirements and product quality bar
- Knowledge of responsive UI, animation in UI, and other trends demonstrated in top performing mobile apps
- Relentless desire for innovation, balanced with business needs, and customer expectations
- Continuously learning, constantly seeking opportunities to experiment, fail fast, optimize workflows and foster open communication
- Proactive and straightforward, demonstrating excellent written and oral communication skills
- A curious and critical thinker, able to articulate complex ideas with humility
- Independent, organized yet flexible, and able to prioritize effectively without losing sight of the big picture
- Familiarity with technical limitations of development tools like Unity
- Fascinated by games, especially mobile free to play, and the ways in which this growing genre continues to change and evolve
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