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Senior Tools Programmer

InXile Entertainment
Tustin California
3 years ago
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inXile entertainment is an Xbox Game Studio led by Brian Fargo. We specialize in deep, reactive, and narrative-focused RPGs, but also love exploring other genres. Our studio is filled with passionate developers who love making games, and playing them.

inXile Entertainment is looking for a talented, enthusiastic Senior Tools Engineer to contribute to the studio’s next-generation role-playing game. Working closely with all of the project leaders, the ideal candidate will have a keen eye for improving processes and workflows through tool creation, helping our world-class development team bring their ideas to life.

Responsibilities

  • Work with the project and studio leadership teams to design, implement and maintain both standalone and in engine tools.
  • Help design and build out a brand new next-generation asset pipeline for use with Unreal Engine 5.
  • Participate in hiring, mentoring, and training additional tools engineers as needed.
  • Work with multiple disciplines to evaluate workflows and identify areas for improvements
  • Analyze, debug, and improve existing tools and Unreal plugins
  • Collaborate with other engineers to create efficient and reusable solutions

Requirements

  • At least 5 years of professional experience in the video game or related industry
  • Expert knowledge of C++ and/or C#
  • Strong communication skills and a passion for helping others
  • Self-Motivated, capable of defining and driving majority of own workload
  • Advanced understanding of artist, designer, and engineer development pipelines

Plusses

  • Previous leadership experience
  • Professional experience using Unreal Engine 4
  • Automation Experiences
  • Understanding of UX Design
  • Experience with content authoring tools (Maya, Substance, Houdini, etc.)
  • Experience with scripting languages (JavaScript, Python, Mel, etc.)
  • Experience with SQL databases
  • Experience with Azure or other cloud services
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