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Senior Technical Designer
1 year ago
We are assembling a dream team of exceptional developers with a shared vision for a powerful new game built around the pillars of hope, humor, and human empowerment. We aim to create an industry phenomenon by leveraging our team's proven track record for building narrative-driven sandbox games that create strong emotional engagement through empathy, positivity, and community participation on a global scale. Reaching that potential requires building a singular studio of unique personalities and experiences to create a one-of-a-kind work culture. We love quirks, we embrace oddities, and we trust that our world is extraordinary when it's a little off-beat and a lot unusual. We know the people we are looking for rarely exist in the same place, which is why we are a fully distributed team allowing everyone to work from their home base of choice.
As Sr. Technical Designer, you possess a mastery of Unreal Engine technical skills combined with an eye for detail, and an obsession with crafting polished player experiences. As a technical expert, your role is to implement a range of gameplay mechanics in areas such as combat, navigation, AI behaviors, and mission content. As part of a small team of highly experienced designers, reporting to the Design Director, you embrace the process of rapid iteration and roughing in gameplay with the long-term goal of discovering correct solutions.
At a distributed studio, employees have the freedom to work and live where they want. This also requires teammates to be self-starters with strong written and virtual communication skills.
Job Responsibilities
- Utilize a combination of Unreal's built in authoring tools and in-house tools to create game content ranging from moment-to-moment action and mission scripting
- Collaborate with designers and cross-discipline feature teams to execute on shared gameplay goals
- Identify technical and implementation risks, and help ideate workarounds, scope changes, and other alternative solutions
- Rapidly prototype gameplay ideas using hands-on implementation, with the intent to collect input and feedback for fast iterations
- Help define the tools, best practices, and pipelines for implementing game content within the game engine
- Work with the design team to problem solve, share feedback, and set priorities and deliverables
Core Traits
- 2+ years of experience with Unreal Engine
- Strong technical proficiency with text/visual scripting, programming languages, and debugging
- Problem solver with excellent communication and collaboration skills
- Receptive to feedback
- Self-driven and pro-active about pushing on progress and quality
- Shipped at least one title as a technical designer
Bonus Traits
- Experience with open world and sandbox games
- Experience with non-linear storytelling
Crop Circle Games is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, marital status, medical condition(s), national origin, physical or mental disability, protected veteran status, race, religion, sexual orientation, or any other characteristics protected by applicable laws, regulations, and ordinances, or common human decency.
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