Senior Technical Artist

Blind Squirrel
Irvine, CA, United States
24 days ago
Blind Squirrel Games (BSG) is a proud, independent studio that joins forces with developers and publishers seeking an innovative partner in creating quality games. At BSG, people are our purpose, so we prioritize an inquisitive, proactive, and collaborative work environment for all our squirrels. We operate as a hybrid-remote studio, allowing our developers the flexibility to crush milestone goals at the studio or within the comfort of their own home. We currently have studio locations in Irvine, California; Austin, Texas; and Auckland, New Zealand.

At BSG, we are happy to provide ample opportunities for career development, host social activities, and various other perks for our employees, such as:

🌰 Competitive Compensation Package
🌰 Medical, Dental, and Vision Insurance
🌰 Company-paid life insurance
🌰 401k plan with company contribution
🌰 Flexible work schedule
🌰 Paid Time Off
🌰 Extended Winter Break (Paid)
🌰 Remote Work
🌰 Company-sponsored Activities (Game nights, movie outings, potlucks, contests, etc.)

Skills and experience are highly valued at BSG, but we recognize that talent is a product of hard-work, resilience, and a growth-mindset. Therefore, we champion individuals who have demonstrated they have the grit necessary to overcome challenges and subscribe to the notion that inclusion breeds synergy and innovation. To us, diversity isn't a metric—it's a must!


Blind Squirrel Games (BSG) is looking for a Senior Technical Artist to join us in supporting the creation of an upcoming AAA military shooter game for PC and Consoles.

Supported by the Art Director and Project Leads, the Senior Technical Artist is responsible for working with artists, designers, and engineers to identify and solve technical problems with existing tools, support in content creation when needed (such as destructible creation, rigging, writing shaders or map optimization) and a solid understanding of scripting knowledge (Python, Javascript, MAX Script, MEL).

The ideal candidate for this role has experience writing shaders and developing destructible assets and simulations for military FPS games and can translate a thorough, technical understanding of art pipelines into assistance that ensures consistent deliverables that meets project expectations and deadlines.


You are considered a master of your craft and have the leadership qualities necessary to pass that knowledge down while completing your own independent work. You’ve already spent years as a senior, indirectly mentoring your peers and gradually becoming the “go-to” person for input and solutions to both internal and external matters. You have solid cross-discipline exposure and have some experience leading small teams of artists.

This is a full-time position available to work remotely, hybrid, or based out of one of our studios located in Irvine, Austin and Auckland.

The salary range being considered for this role is $87,000-$130,000. This base pay range is for the U.S. and is not applicable to locations outside of the U.S. Actual amounts will vary depending on experience, performance, and location.

  1. Create and modify shaders using HLSL scripting to meet project specific needs
  2. Develop destructible assets and simulations for cloth, cables, etc.
  3. Assist in the creation of ambient wildlife, including their behaviors
  4. Thoroughly understand the artistic and technical pipelines required for the project
  5. Partner with production to maintain a clear and realistic schedule
  6. Work directly with other artists, designers and engineers to complete beautiful and performant environments
  7. Other relevant duties and responsibilities as assigned to help complete company or department objectives

Qualifications and Education RequirementsPreferred SkillsPlusesBlind Squirrel Entertainment, Inc. is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. Eligibility to participate in benefits and perks may vary depending on position term and location. Create Your Profile — Game companies can contact you with their relevant job openings.

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