Senior Technical Artist - Rigging and Deformation

Electronic Arts
Vancouver British Columbia Canada
12 days ago


Our Character Animation Research Team (known as the A-Team) is a small team based in Vancouver, British Columbia.

We are committed to advancing the field of Character Animation, for a future where video-games characters not only look believable, but they move convincingly as well. Our technology is shared across multiple games in EA including FIFA, Madden, NHL, Skate, Battlefront, Dragon Age and many others. We are looking for a passionate Technical Animator to join our team to push the boundaries of how characters look and move in games.

What the Sr. TA will do:

The Sr. TA will work with the A-Team TADs, game team TAD’s and central content teams to create tools, workflows and systems to achieve the highest quality character deformation. This includes investment in R&D for the future of rigging at EA.



We Thought You Might Also Want to Know:

More about our locations:


Related Jobs

Senior Technical Artist, Rigging & Dynamics (Temporary)
2K · 1 month ago
Technical Artist (Rigging)
Supermassive Games · 8 months ago
Technical Artist II, Rigging - VALORANT
Riot Games · 10 days ago
Rigging TD/Technical Animator
Rebellion · 16 days ago
Technical Art Intern - Rigging - League of Legends
Riot Games · 2 months ago
Technical Rigging Animator
Activision · 3 months ago
Technical Artist - Shaders and Materials
PUBG · 3 months ago
Rigging Artist - Contract
Rooster Teeth · 13 days ago
Rigging Artist, In-Game Cinematics - Temp
Blizzard Entertainment · 2 months ago
Senior Technical Program Manager-Data and Analytics
2K · 1 month ago
Senior Concept Artist [Beyond Good and Evil 2] (f/m/d)
Ubisoft · 5 months ago
Senior Lead Artist [Beyond Good and Evil 2] (f/m/d)
Ubisoft · 5 months ago

More jobs at Electronic Arts