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Senior Technical Artist - R&D Office, Shanghai Game Studio

Riot Games
Shanghai, China
2 years ago
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拳头公司成立于 2006 年,负责开发,发行,以及支持全球玩家凝聚力最紧密的游戏。2009 年,我们推出了自己的第一款游戏 《 英雄联盟 》,赢得了全世界的广泛赞誉,此后这款游戏成为世界上玩得最多的PC游戏,并成为电竞爆炸性增长的关键驱动力。

随着《英雄联盟》步入第二个十年,我们也会继续向前迈进,通过 云顶之弈Legends of RuneterraVALORANTLeague of Legends: Wild Rift 以及多款制作中的作品,为玩家提供全新的游戏体验,同时借助横跨音乐、漫画书、电视和即将推出的动画剧集 Arcane 等多媒体项目探索符文之地的世界。

拳头现在已经转变为一个多游戏工作室,我们正在拓展在亚洲乃至国际上的足迹来提供超出全球玩家预期的服务。在为全球观众提供视觉震撼体验的同时,我们也在打造新的游戏,这给艺术家们带来了令人兴奋的亟待解决的复杂问题。在这里,艺术家们不仅相互合作,还与游戏设计师、文案、音频设计师和工程师并肩工作,以确保拳头的每件内容都能达到玩家希望的质量水平。从动画到插图,从电影到漫画,从角色到环境,我们作为一个团队,把玩家体验放在第一位。

作为资深技术美术,你将成为专注于中国市场的研发团队创始成员之一,在项目前期作为艺术总监和制作人研发游戏原型的重要合作伙伴,并决定我们游戏未来的主题并达到产品管理层设立的目标和时间表。

我们希望你喜欢和最新的引擎、软件打交道,喜欢创建新工具,同时还喜欢亲自上手用 3D 建模和绑定来帮助我们推动引擎内游戏测试,以及简单的渲染和材质探索来支持画面开发,你将作为支持型的艺术负责人,与各部门对艺术家合作,以高效、可持续的方式解决各种技术美术挑战,与团队中的艺术家和工程师不断合作,以确保所有资产和工作流程决策都在技术引擎和管线要求范围内,帮助项目建立内部信心并在研发开发周期中高效推进。

工作职责:

能力要求:

作为申请过程的一部分,请候选人提供作品集或演示demo,并且可能会被要求完成艺术测试。

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. We released League of Legends in 2009 which has since become the most played PC game in the world and a key driver of the explosive growth of Esports. With the release of Valorant, LoL: Wild Rift, Team-fight Tactics & Legends of Runeterra, Riot has now transformed into a multi-game studio, expanding our footprint in Asia and internationally in order to develop new games that can hyper-serve players globally.

As a Senior Technical Artist in Research & Development-Shanghai , you will be a founding member of an R&D project focused on the China market, acting as a critical partner to the Art Director & Executive Producer in developing early game prototypes that define the promise of our game thesis and meets the goals and timelines set by product leadership.

You love to tinker with the latest engines, software, creating new tools while also getting your hands dirty with 3D prototyping & rigging to help us drive in-engine gameplay tests, as well as simple shader & materials exploration to support look-development, You will act as a supportive Art Leader, partnering with artists across sub disciplines to solve a variety of tech-art challenges in efficient, sustainable ways, working constantly with artists and engineers across the team to ensure that all assets and workflow decisions fall within the scope of technical engine & pipeline requirements, helping the project to build internal confidence and progress efficiently in the R&D development cycle.

Responsibilities:

Required Qualifications:

As a part of the application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.

Our Perks:

We offer medical, dental, and vision plans that cover you, your spouse/domestic partner, and children. Life insurance, parental leave, plus short-term and long-term disability coverage are also available. Riot will support your retirement benefits with a company match, and double down on your donations of time and money to non-profit charitable organizations. Balance between work and personal life is encouraged with open paid time off, and a play fund so you can broaden and deepen your personal relationship with games.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law, including the City of Los Angeles’ Fair Chance Initiative for Hiring Ordinance relating to an applicant's criminal history (LAMC 189.00).

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