Senior Technical Artist (Capture) - Temporary Assignment

Electronic Arts
Los Angeles California United States
5 days ago

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EA Worldwide Studios Content is looking for a Technical Artist for Create Capture, in its LA facility. The successful candidate will have strong technical experience within the entertainment motion capture industry, with hands-on system experience a prerequisite. As a Technical Artist, you will work together with the Motion Capture Specialists to prioritize and troubleshoot technical issues and will work towards implementing solutions for process and pipeline development, as defined by the Technical Director.

The successful candidate will have an in-depth knowledge of large optical motion capture systems (36+ camera installations), ideally both Vicon and Motion Analysis. Hands-on experience with motion capture system configurations (volume setup, data flow, camera aiming/focusing), stage calibrations, data acquisitions, and associated post-processing of collected optical data is essential. Has familiarity with image-based 3D character scanning systems. Can provide day to day technical support for both motion capture and 3D scanning shoots.

The Technical Artist will provide technical insight and will support other Subject Matter Experts within Create Capture while attending meetings, and discussions about upcoming motion capture sessions.

The role requires the ability to adapt to custom toolsets and workflows; to maintain the highest data quality and throughput, Create Capture maintains many custom solutions for all aspects of the motion capture process, and logs the data in a database network, as it flows through the various stages of processing. Familiarity in maintaining and rectifying record keeping systems, such as Shotgun and MySQL, are a requirement.

As a Technical Artist, you will regularly collaborate with the motion capture specialists within Create Capture to investigate and resolve technical issues for project-wide problems.

You will collaborate with other Technical Artists to investigate and implement new techniques, including the development of custom tools for workflow improvements and/or automation efficiencies per the technical vision of the Technical Director.

Experience with Unreal game engine and using it to enable Realtime in Production

You have experience with Unreal Engine 4 and its use and application in the field of Virtual Production.

**This position is a temporary assignment to start, with potential for longer term employment. Working hours are full time and will include time onsite at our Los Angeles capture facilities located in Chatsworth, CA. (Relocation is not offered for this position.)**

Responsibilities:

Who you are:

EA Create

EA Create is a collective of content production teams partnering with EA Studios game teams to deliver outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The EA Create Capture team is made up of industry leading experts responsible for motion and performance capture, 3D body and facial scanning, data processing and virtual cinematography.

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