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Senior Technical Animator
4 years ago
Arkane Studios is looking for a strong Sr. Technical Animator to join our Austin, Texas team for work on AAA games for PC and next-generation console systems.
As a Technical Animator, you will:
· Work with the animation team to define, create and maintain the animation pipeline
· Design and support complex character, facial and weapon rigs in Maya
· Own the skinning process for a variety of characters, garments and gear
· Create custom tools and scripts to increase the productivity and efficiency of the animation team
· Support and improve the integration of animation assets from Maya to game engine
Requirements:
· Experience in creating and maintaining an efficient animation pipeline throughout a AAA production cycle
· Strong working knowledge of both MEL and Python (additional languages a plus)
· Capable of rigging and skinning high quality character assets
· Experience working with Maya (3ds Max and MotionBuilder a plus)
· Experience with retargeting animation data via Maya or Motionbuilder
· Experience in creating animation state machines and blend trees in a game engine
· Understanding of physics simulation setup and implementation (ex: cloth, ragdoll)
· Receptive to feedback and able to work through an iterative process
· Must be a self-motivated and energetic team player with strong communication skills and cooperative attitude
Pluses:
· 5+ years of production experience
· Strong passion for video games
· Animation background
As part of the application process. please submit work samples which demonstrate the following:
· Character rigging and skinning capabilities
· Documentation or videos describing previous tool development
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