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Senior Systems Designer
1 year ago
The Omeda Journey so far
It was the 9th of June 2018. A man by the name of SergeantSmokie uploads a mysterious trailer on Reddit for a game called Predecessor. Some might recognise the assets, made freely available on UE. This was the promise of not just Paragon 2.0, but something more. Soon after the trailer, Fringe joins the ranks as voted by the community, and before we know it, Omeda is born.
Fast forward to 27th of January 2020. RGSACE gracefully accepts the helm of this studio. A popular streamer on the Paragon field, with his financial prowess he secures the funding ($2.2M Seed, and more recently $20M Series A) that Omeda needs to take off and thrive. Since then, Omeda has steadily grown an international team with a clear vision: Bring Predecessor to life.
And here's where you come in! As a Senior Systems Designer, you will work closely with cross-functional teams to design and implement systems that promote player engagement and retention, including progression, monetization, social interaction, and competition. You will begin by establishing high-level design objectives and collaborate with other designers and team members to create comprehensive documentation and support the prototyping, testing, and deployment of global systems features.
In This Role You Will
- Design and implement systems that promote player engagement and retention, including progression, monetization, social interaction, and competition
- Collaborate with various interdisciplinary teams to manage features from ideation to execution, providing feedback and guidance through each step of the process
- Identify opportunities to improve systems design processes and workflows and put those improvements into practice with the help of development partners
- Contribute, innovate, and develop original ideas on all aspects of the game
- Playtest regularly and provide feedback on global systems features and other components of our game
What We're Looking For
- Minimum of one shipped AA+ title within the games industry
- Professional experience in designing game systems, including progression, monetization, social, and competition
- In-depth knowledge of current gaming trends, with a focus on F2P and GaaS titles
- A team-oriented mindset with a positive and supportive attitude towards collaboration
- Strong communication skills and ability to provide and receive constructive feedback to enhance the game development process
- Experience working with the Unreal Engine or equivalent
Nice to Have
- Experience working in a live-ops environment with continuous updates
- A passion for Games and MOBAs
Benefits
- Global, remote team
- 33 days holiday inclusive of bank holidays
- EMI Stock Options
- Healthcare
- More to come!
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