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Senior Systems Designer
2 years ago
Do you dream about creating worlds imbued with real value and consequence? Can you imagine reward chases that excite and delight players without feeling like chores? Can you devise a way for a player to grow while preserving the delicate balance of an action game? If you answered yes to these questions, Bungie wants you on our team as our newest Senior Systems Designer.
With the uncertainty and rapidly changing circumstances surrounding COVID-19, most positions at Bungie are expected to onboard and work from home for a significant portion of 2021. In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in CA, IL, NC, TX, and WA). Currently only a select range of positions are available for full-time remote work in CA, IL, NC, TX, and WA (please review location for details). Prospective employees located outside of CA, IL, NC, TX, and WA will need to establish WA state residency within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.
RESPONSIBILITIES
- Collaborate with an interdisciplinary team to create a wide variety of pursuit and reward based systems that complement Destiny activity content
- Perform advanced scripting and tool work
- Design and create sustainable systems that excite and engage players
- Design creative additions and improvements for existing systems and events
- Tune gameplay values to create compelling moments and a satisfying progression curve
REQUIRED SKILLS
- Professional experience as a designer
- Experience working with game development software and tools
- Experience building reward and progression systems
- Excellent written and verbal communication skills
- Experience owning features or leading small teams
- Desire to work as part of a large team and ability to take feedback and direction appropriately
NICE-TO-HAVE SKILLS
- Technical experience writing text-based scripts to manage game systems (scripting in a Lua, Python, or similar language)
- Multiple shipped game systems within the console space
- Experience working on games as a service/live content
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