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Senior Software Engineer, Tools - Unannounced Survival Game
1 year ago
Team Name:
Unannounced ProjectJob Title:
Senior Software Engineer, Tools - Unannounced Survival GameRequisition ID:
R005168Job Description:
We Want You
A new world and a new journey await you. It is a world different from any other Blizzard has created.
If you’re a passionate game developer, and, well, a good human being, then we’d love to talk to you. We have a new AAA survival game in the works, set in a new IP for PC/Console. It’s going to be amazing, and we’d love to bring you along for the ride. Together, we’ll build something big, bold, and beautiful.
We are seeking a senior tools engineer to help build development support and content creation tools to empower and supercharge the productivity of our development team. If you enjoy improving the day-to-day experience and workflows of your fellow workers or authoring solutions to get key game development tasks done in less mouse clicks and less time, read on!
We believe our team is good. Really good. Granted, we’re obviously biased. But we also believe there are lots of developers out there who can make us even better. You could be one of those people. If you’re looking for a team where inclusion, thoughtfulness, empathy, professionalism, and collaboration are all seen as critically important, we believe our team could be a phenomenal fit for you. Join us and help craft our future!
COVID-19 Hiring Update:
We've transitioned to a work-from-home model, and we're continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person's circumstances may be unique and will work with you to explore possible interim options.
We need help with
- Partnering with design, art, engineering, and audio to implement new and improve existing tools that meet the project’s needs.
- Furthering the efficiency, maintainability, and scalability of the tools and technology developed by the team.
- Actively contributing to cross-team tools development, partnering with a central-service shared game engine team and platform team to define and execute on project requirements.
- Evaluating internal/external technology and tools with the goal of sourcing and integrating technology that meets project requirements and goals.
- Authoring documentation and communicating best practices and technical constraints of the engine and tools stack to team members.
- Partnering with technical leadership and senior engineers across the organization to promote cross-team shared code initiatives and open/internal source contributions.
- Championing Blizzard’s core values.
What you are good at
- Making tools for shipped AAA games!
- Shipping games on multiple platforms.
- Writing fluent C++ code with an advanced knowledge of both historical patterns and modern language features.
- Excellent spoken and written communications skills.
- Authoring tools and development workflows with a service-oriented attitude.
- Enjoy playing a variety of video game genres and titles.
Extra awesome points for
- B.S. (or higher) degree in Computer Science or equivalent.
- Experience with Unity, Unreal, or other development engines.
- Experience with performance analysis and code optimization.
- Experience with Relational Databases (SQL) or Document stores (NoSQL).
- Experience with modern source control systems, such as Subversion, Git, or Perforce.
Required Application Materials
Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work/life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunities for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences ever. Join us!
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