This job might no longer be available.

Sr Software Engineer

Electronic Arts
Romania
10 months ago
Apply

Electronic Arts Information Technology (EAIT) group keeps our employees and business operations connected globally. We bring creative technology services to all areas, keeping everyone creative, collaborative and productive. Our team ensures better play across all of EA.

The Challenge Ahead

Reporting to the Senior Manager, Software Engineering in Game Creation Engineering, this is a technical leadership role that offers a recognized expert the opportunity to envision and implement enterprise-level solutions to support the Application Lifecycle Management for EA’s game development teams. These solutions are built upon a cloud-first philosophy and use public cloud services from leading providers such as Azure, AWS and Google. Coupled with the power of the cloud, you will lead small agile teams to architect applications to support thousands of users. This job for employees in Romania, has remote work and hybrid options or full onsite in our office in Bucharest.

Key Responsibilities

As part of the product team, you will be a top-level contributor, creating the solution and software architecture for high-volume, high transaction applications specifically targeted to support the game development teams across the entire global enterprise.

Be hands-on leading the team from the front, and a mentor for software engineers in accomplishing architecture, design, and implementation goals.

You will lead code reviews and provide constructive feedback on design and implementation to help others improve coding skills.

Take part in any negotiations or discussions regarding the necessary requirements and provide feedback to all parties involved.

Report progress and status through regular email or face-to-face communication with appropriate leads/managers.

Job qualifications and requirements

10+ years of experience developing enterprise level software solutions.

7+ years of broad experience wo rking with development technologies including Microsoft .NET (C#), ASP.NET/MVC, WCF/Web API/REST, JavaScript frameworks, HTML+CSS3+Javascript.

7+ years of experience in database development using Microsoft SQL Server or similar RDBMs and related programming data access technologies (ADO.NET, ORMs, OData)

7+ years of experience applying design patterns, methodologies and recognized practices like unit testing, dependency injection, test-driven development, continuous integration and delivery.

5+ years of experience architecting cloud-based applications using PaaS (Platform as a Service) and IaaS (Infrastructure as a Service) offerings from leading vendors such Amazon’s AWS and Microsoft Azure

Additional requirements

Experience with development methodologies including Agile.

Solid experience with DevOps in a cloud environment, including automation experience and configuration as code.

Work in a multi-sourced model using onsite/offshore resources across multiple time zones.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Jobs at Electronic Arts

Engineering jobs