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Senior Software Engineer - Engineering Workflow
1 year ago
Electronic Arts Inc. is a global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets. The Frostbite team develops the Frostbite engine, EA's state of the art multi-platform game development engine.
The Challenge Ahead:
The Frostbite Engineering Workflows team is responsible for tools that engineers use in their daily workflows. You will report to the Engineering Manager and be part of a team building efficient, intuitive workflows used to create an amazing game development engine!
As a Senior Software Engineer on the Frostbite Engineering Workflows team, you will be part of the team responsible for tools that engineers use in their daily workflows. We expect that you are more passionate about understanding and solving problems together with the team and are not focused on coding in one specific language. We are looking for a generalist who can quickly familiarize themselves with multiple technologies.
Responsibilities:
- Design and implement tools to help improve the efficiency of how software is developed while elevating the product quality.
- Work with software engineers across multiple domains, understanding their needs to establish tooling in multiple areas such as build configuration, compilers, and many other areas.
- Write code implementing new functionality, and fixing bugs
- Respond to support/feature requests and other product related questions
Basic Qualification:
- Bachelor's degree in Computer Science, Engineering or related field, or equivalent training and professional experience
- Development experience Engineering Workflows
- 6+ years of professional experience with a variety of languages (C#, Python, Lua, C++)
- Knowledge of Agile principles and processes
Bonus Qualification:
- Experience with game engines and primary technologies
- Experience with JIRA, C#/.NET 6, JavaScript, and Cloud Technologies
- Experience with msbuild, make, xcode, and Visual Studio
- Perforce and other SCMs
- In-depth understanding of industry market conditions and trends
- Previous experiences in multiple engineering disciplines encompassing the complete Software Development Lifecycle
What does the Frostbite team do?
We develop the Frostbite engine, EA's state of the art multi-platform game development engine. Frostbite has powered games such as FIFA, Madden NFL, Battlefield, Need For Speed, Dragon Age: Inquisition, PGA Tour and Star Wars Battlefront. Frostbite uses its proprietary technical advantages to empower game creators to shape games and push the boundaries of what they can achieve. We are located across North America (Vancouver, Edmonton, Orlando, Montreal), Europe (Guildford, Stockholm, Bucharest) and Australia (Melbourne).
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