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Senior Software Engineer - Image and Motion Acquisition

Electronic Arts
Vancouver British Columbia Canada
4 years ago
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EA Create is a collective of content production teams partnering with EA Studios game teams to deliver outstanding visuals, audio and technology. Our teams comprise of exceptional artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, creatively driven through collaboration, culture and craft.

The Tools & Technology team enables creativity by building & supporting tools and pipelines that move content from third party digital content creation (DCC) packages into the game engine.

EA Create Tools and Technology team is looking for talented people to help us fulfill our mission of providing innovative tools and workflows that enable EA to lead the industry in content quality. With locations across the globe, our group strives to build an ecosystem of modular components that are efficient, adaptable to trends and allow for quick iteration of any artistic idea into reality.

We are a team of open-minded collaborators who seek to build ideal solutions for and with our partners through honest and mindful communication. We seek excellence in all that we do, from the delivery of our high-quality solutions, to our culture of constant learning, to our passion for sharing and innovating.

What the Senior Software Engineer will do:

As a Senior Software Engineer on the team, focusing on image and motion acquisition, you will help lead the effort to refine, optimize and generally improve the ways data is organized, built and iterated on across the different departments involved in making content for our AAA games. The EA Create Tools and Technology team partners with several groups spanning all aspects of asset creation including character and world building, animation, rigging, audio and scanning, with whom we collaborate to bring art for modern games to life. As a leader on the team, your job will be to identify global problems, propose solutions, write software and build technologies that help our partner teams be more efficient in all aspects of asset creation; all with an eye towards common, scalable solutions that work across all groups and titles.

Day to day you will ...

Who you are:

Bonus if you have:

The success profile for this role :

There isn't just one. We are open to people with different backgrounds and previous experiences. What’s most important is your capabilities, approach to the work, and your ability to have an impact.

What’s in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, RRSP company match and, of course, many other perks! And since we realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that is powered by creativity and individuality.

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