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Rendering Programmer

Electronic Arts
Montreal Quebec Canada
2 years ago
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“Motive” is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we’re not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You’ll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

Who You Are

A highly collaborative person with several years of experience developing systems for AAA console and PC games. You have an advanced level C++ and Rendering knowledge. You work well with artists and are able to translate their artistic desires into efficient code. You’re curious about the latest research and advancements in Computer Graphics.

You understand that quality isn’t only achieved by adding new rendering features but also by making the most out of the code you write by profiling it (Razor, Pix, RenderDoc) and making the necessary optimizations.

You enjoy working in a team that strives to reach strong visual fidelity and coherence.

What You Do:

Qualifications:

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